var intArrayIndex = 1;				// start the index of the photo array at 1 instead of 0var a_PhotoArray = new Array();	// create a new photo arrayvar currentGallery = 1;				// set the current thumbnail gallery at the first onevar imgChg = new Array();			// create an array for preloading imagesvar whichImageLoaded = intArrayIndex;	// set the default medium image to the first image in the photo arrayvar noOfImages						// variable to store the number of images// FUNCTION// Function to initialize the Gallery pagefunction initGallery(){	if(is.ns && is.mac) relSize.moveBy(0,-4);	// fix for netscape on macs by moving the relSize Div up 4 pixels	loadPhoto(whichImageLoaded);	// load the first image from the image path array to be displayed	checkForMoreImages();	relative.show();				// display the relative Div, which was hidden to prevent the user from seeing a blue box move around the screen	gallery1.show();				// display the first gallery thumbnails	preloadCars();					// preload the medium size photo images to improve user performance}// FUNCTION// Function used by the photo gallery popup page to get the current index of the array to display the correct big image// INPUTS:	none// OUTPUTS:	array index of the current image displayedfunction getCurrentImageValue(){	return whichImageLoaded;}// FUNCTION// Function to preload/precache the medium images of the photo arrayfunction preloadCars(){	// Preload medium images here.  Write out for each appropriate image.	imgChg = new Image();	for (var i = 1; i <= a_PhotoArray.length; i++){		imgChg[i] = new Image();		imgChg[i].src = a_PhotoArray[1].med	}	return true;}// OBJECT// Photo Object// INPUTS:	sml = path of small image//			med = path of medium image//			big = path of big image//			size = size of the big image in kilobytes//			text = text associated with the big image// OUTPUTS:	NONEfunction imgObject(sml, med, big, size, text) {	this.sml = sml;	this.med = med;	this.big = big;	this.size = size;	this.text = text;}// FUNCTION// Function to store the image properties into the photo object which is stored in the photo array// INPUTS:	sml = path of small image//			med = path of medium image//			big = path of big image//			size = size of the big image in kilobytes//			text = text associated with the big image// OUTPUTS:	NONEfunction fillImgArray(sml, med, big, size, text) {	a_PhotoArray[intArrayIndex++] = new imgObject(sml, med, big, size, text);	//increment the photo index and store the new photo object in the array}// Modify this function to output the correct image name. // Replaces the current medium photo with the new photoID// INPUTS:	photoID  = array index of the photo to load// OUTPUTS:	swaps the current medium image with the new photoIDfunction loadPhoto(photoID) {	// setup the beginning html string with the urlPathValue to the photo gallery popup page	var strSizeBegin = '<a href="javascript:popWindow(\'' + urlPathValue + '\', \'pictureWindow\',700,450,1,0,1);" class="ArrowLink"><span class="whiteText"><img name="largePhoto" src="images/g_arrowWhite.gif" width="9" height="10" border="0" />Large (';	var strSizeEnd = 'k)</span></a>';	// close up the html string		whichImageLoaded = photoID;		// set whichImageLoaded variable to photoID to track the current image being displayed	document.images.photoDisplay.src = a_PhotoArray[photoID].med;	// set the new image src to the medium photo path from the photo array		size.write(strSizeBegin + a_PhotoArray[photoID].size + strSizeEnd);		// write to the size div the updated href link and size information}// FUNCTION// Function to check if there is more then 12 images in the photo array, and display a link for more images to swap the thumnail gallery images// OUTPUTS: returns the appropiate html string to the pagefunction checkForMoreImages(){	var text;	noOfImages = a_PhotoArray.length - 1;	// set the noOfImages in this page	if (noOfImages <= 12) {		text = '<spacer type="block" width="1" height="1">';	} else {		text = '<a href="javascript:toggleGallery();" class="ArrowLink"><span class="whiteText"><img name="moreImages" src="images/g_arrowWhite.gif" width="9" height="10" border="0" />More Images</span></a>';	}		more.write(text);}// FUNCTION// Function to navigate the gallery with previous and next links// INPUTS:	direction = 1 (go forward) / -1 (go back/previous)// OUTPUTS:	change the current image to the appropiate imagefunction changeImage(direction) {	whichImageLoaded += direction;		// set the whichImageLoaded variable to the current image	var blnToggle = false;				// set the blnToggle boolean to false	if (whichImageLoaded < 1) whichImageLoaded = noOfImages;	// if the new image index is 0 then set the photo index to the last image	if (whichImageLoaded > noOfImages) whichImageLoaded = 1;	// if the new image index is greater than the number of images in the array, set the photo index to 1	if ((whichImageLoaded >=1) && (whichImageLoaded <=12) && (currentGallery != 1)) blnToggle = true;	// check to see if the thumbnail gallery has to be swapped	if ((whichImageLoaded >=13) && (whichImageLoaded <=24) && (currentGallery != 2)) blnToggle = true;	if (blnToggle) toggleGallery();		// if the blnToggle boolean is true, then swap the thumbnail gallery		loadPhoto(whichImageLoaded);		// load the new current image}// FUNCTION// Function to swap the thumbnail galleryfunction toggleGallery() {	if (currentGallery == 1) {		gallery1.hide();		gallery2.show();		currentGallery = 2;	} else {		gallery2.hide();		gallery1.show();		currentGallery = 1;	}}